submitted by jnic11 to gaming [link] [comments] |
M1 vs 5900X: single core score 1742 vs 1752Note that the M1 has crypto/int/fp subscores of 2777/1591/1895, and the 5900X has subscores of 4219/1493/1903. That's a different picture! The M1 actually looks ahead in general integer workloads, and about par in floating point! If you use a mathematically valid geometric mean (a harmonic mean would also be appropriate for crypto), you get scores of 1724 and 1691; now the M1 is better. If you remove crypto altogether, you get scores of 1681 and 1612, a solid 4% lead for the M1.
https://preview.redd.it/c7lrdu8mk0961.jpg?width=4032&format=pjpg&auto=webp&s=2c02f62507c016770c08e9f3bcbc9554021304f2 submitted by TyCox to ipad [link] [comments] I’ve given this a little bit of thought and wanted to write a post with a bit of depth to how I use my iPad Pro, ideas for a better setup and what I would like in a newer version of iPad Pro. When the iPad Pro redesign was released in 2018 I had a difficult time choosing between the iPad or the new MacBook Air. I had my sights on the MacBook Air because I thought I would get more utility out of it. I was wrong.. -THE SETUP- https://preview.redd.it/afxxyf15l0961.jpg?width=3564&format=pjpg&auto=webp&s=73230b88bfe948c54c4e0558b1e7b15933c24bed I had the 2018 iPad Pro until I sold it to my girlfriend and upgraded to the new 2020, 12.9” iPad Pro. This is also the cellular model which I have AT&T cellular service attached to. Now, as of writing I do have the normal accessories such as the Magic Keyboard case and Apple Pencil. Another accessory I do use is my LG ultra-wide monitor that I plug my iPad into. Right now it’s in the box in the closet since my work from home iMac takes up a majority of my desk space. You may be wondering why an ultra wide? Well.. I have an app for that! -FULL DESKTOP/SHADOW- https://preview.redd.it/gcpvmdcsk0961.jpg?width=2990&format=pjpg&auto=webp&s=7a6155863aa78c9f9c3e62d9d11bec42f99fb8b1 As I said before I had trouble choosing between the iPad Pro and the MacBook Air at the time. I wanted a full desktop with “Pro” apps. I now use this service called “Shadow” which is a Windows PC streaming service. It works beautifully on the iPad Pro, it takes advantage of the iPad Pro’s native screen resolution and has full support for the Magic Keyboard Case. So, I have a desktop Windows computer that I can play my games(Destiny 2) or do photo/video editing almost anywhere there is an internet connection. Not only does Shadow work with the iPad Pro screen resolution but you can plug your iPad into a monitor or tv and have the iPad as the device receiving the PC stream at full resolution even on a massive 65” TV. This has been a game changer for when I want to play games like Destiny 2 on my living room TV with my DualShock 4 controller with maxed out graphics settings. Then when I’m done I just grab my iPad and go! Here are some tiny details that I’ve found when experimenting throughout the years with Shadow.
This is going to sound like a sales pitch but.. DO YOU DISLIKE ADS? Especially when watching YouTube? Delete the YouTube app from your iPad, download an ad blocker and save the YouTube website as a home screen bookmark. No ads, PiP support. NEAT. https://preview.redd.it/pp3bz18xk0961.jpg?width=3024&format=pjpg&auto=webp&s=bd684c87288b593c8b9a4b943905de864918abba I do a lot of game streaming on my iPad. I do tend to use Stadia and GeForce Now on iPad to hurry into those high end games when I don’t have a lot of time. Stadia and GeForce Now also works with the DualShock 4 and Xbox One controllers. The only thing is that Shadow is the only app/service that uses the rumble feature in these controllers at this time. https://preview.redd.it/vtzpxqy0l0961.jpg?width=2105&format=pjpg&auto=webp&s=d3b9ce6f6287809f541e16a8c61f561631aeda72 There are apps such as Shortcuts and Scriptable that let you automate tasks such as changing your wallpaper to align with the time of day or current weather conditions. You can use the Scriptable app to make your own weather widget, calendar widget or almost anything else you can think of. Yes you may have to do a bit of research but once you break that barrier these apps are a ton of fun to use and tinker with to customize your iPad even more. -WHAT I WANT- With the new iPad Pro refresh rumored to be right around the corner I am hoping for a few upgrades.
I’ve never made a post like this so sorry for the crazy formatting. I just wanted to get this out there and out of my head. There is a lot more I can say/would like to share but I’d like to hear from everyone. Do you have any cool use cases for your iPad? What’re you hoping for in the new iPad Pro? What would you like in the new iPadOS software? |
I picked this up and am now busy running various games. I will be posting my thoughts, results, screenshots, and settings used below. When I test games, I strive to reach a balance of reasonable FPS for the genre with decent graphics settings. I don't strive for 60 FPS lock, unless it's FPS, MOBA, or an Action game. One more thing, In most cases I recommend turning on v-sync, especially if your FPS is north of your monitor's refresh rate (typically 60 hz). It makes things a lot smoother from my experience. Finally, the built-in screenshot tool accounted for 1-5 FPS depending on the game, so your actual FPS will be slightly higher. submitted by KiPhish to macgaming [link] [comments] *UPDATE* <11/23> I have some bad news. I decided to pull the plug on this project. Being a detail oriented person, I noticed I spend very high amounts of time in my benchmark and optimization process. And that's not even taking editing and narrating into account for the YouTube thing. And being a perfectionist, I won't settle for subpar content. To keep this up, along with other multiple real life activities I partake in, is simply unrealistic. In fact, I'm already quite burnt out, which is starting to affect my real life responsibilities. Apologies for the disappointment - I hope you eventually find what you're looking for! And thank you for all your support and kind words. They really helped me with this CVS receipt of a post. ------------------------------------------------------------------------------------------------------------------------------------------------ *PERFORMANCE TESTS* iOS Apps: unable to resize or fullscreen windows. Default size is tiny on my desktop (3840 x 1600). For some apps, this means practically unusable. I can't imagine running iOS Civ 6 or XCOM 2 like this. Screenshot on Roll for the Galaxy attached for reference. Steam: Runs...laggy via Rosetta. If you have a lot of games, scrolling your library has significant lagginess involved and also jumps around. Not sure if Valve will address this. Edit: tried “Disable GPU acceleration and smooth scrolling” and it's fixed! Civ 6 (Steam): This mini is a silent beast! Fan didn't even kick on wow... Late game using built in benchmark gives me 30 fps minimum 54 fps maximum. Detailed settings used attached. Onto next game! This War of Mine (Steam): Starts loading then crashes to desktop... Offworld Trading Company (Steam): This game is a niche favorite of mine. Notorious for being poorly optimized and hard to run. Averaged 23-24 FPS using decent settings - which I consider really good for the game. Fan dead silent. Is my fan broken?? I'm very impressed. The Long Dark (Steam): Minimum 46 FPS, maximum 76 FPS indoors. Settings and resolution in attachment. Fan still silent. I touched my Mac and some parts of it are cold??? Post FX settings and resolution had the biggest effect on performance. V-Sync doesn't seem to cap FPS... League of Legends: Runs extremely well. Although v-sync is turned on, it doesn't seem to cap the FPS. Also noticed it in The Long Dark. I was getting FPS in the 60's. Settings posted below. Also, built in screenshot tool wasn't working, so it's via phone. The lobby client doesn't seem to detect that you finished a game when you exit. You may have to restart client between games. Dota 2: This was actually tricky to find the optimal settings. I was aiming for 60+ FPS with some eye candy during moderate action. Although it can play higher resolutions with more sparkle, the FPS suffers. In the end I resorted to the settings attached in the screenshot. Also, use of the Vulcan API seems to still make a positive difference over the OpenGL in the game settings. Cities: Skylines: I didn't have an already built city to test and it was taking forever to grow my village to a decent size - so only early game testing was done. Also, there was only one 21:9 resolution available, which means I couldn't tune down resolutions in the 21:9 ratio. I did three separate tests on this, one on 16:9 resolution and two on 21:9. Game ran decently well on the fastest game speed, but I assume late game will bog it down somewhat. Detailed stats below. Stellaris: Starts loading but hard freezes at 5%. Music still plays and mouse movable, but Command Q and Command tab were both not working. I had to force restart the mini to exit. Edit: apparently this is a known issue. I will retest next week on MacBook m1 /16 gb (already uninstalled. This machine is temporary) World of Warcraft: Ran natively. Performance was insane! Screenshot tool had some impact on this game, but I made note of it in the comments. It also hard froze once while changing settings. I'm level 5 so I didn't get to bench massive fights. One of the few games I can max pretty much everything at 3840 x 1600 and still get 70+ FPS. I actually turned that down in benchmark images to account for bigger fights. Best part? Dead silent. Cold to the touch at some parts. :) CS:GO: Does not make it to the main screen. Entire screen is black. FTL: Runs! No screenshots or FPS testing - was strictly for compatibility. Into the Breach: Runs! No screenshots or FPS testing - was strictly for compatibility. Starcraft 2: The performance difference between medium and low shaders was dramatic. I tried to keep medium because it was notably better (realistic shadows, lighting, etc). In the end, given the game's competitive nature and propensity for bigger engagements, I lowered down the settings. In very early stages of 2v2 I averaged 90-110 FPS. Medium stage was in the 60's. Brief dips to 40-50's occur sometimes. I imagine late game will run mostly near high 40s to 50s. I also noticed M1 has some sensitivity to post fx more than most graphics cards. During the time I used medium shaders, looking at Protoss spawning graphics took away 10-20 FPS. I also read that online play against real people will force 16:9 ratio for 'fairness.' I feel Blizzard's logic is a bit flawed, but I can see how they arrived at this. (reminder: screens are now on Imgur due to Reddit image limit) Diablo 3: Low 60 to High 80 FPS depending on activity. Again, I recommend turning on V-Sync, it'll make your gameplay smoother. Images posted on Imgur. Settings weren't maxed, but they were still decent. Settings were turned down because I was aiming for 60 + FPS regardless of activity level CK2: Getting the error message, 'You do not have permission to open the application' despite being an admin user. The googled solution of manually changing executable read/write setting did not resolve the issue. Edit: Information is flying around that a beta Mac update fixes the issue. I will reinvestigate! Hollow Knight: 3840 x 1600, maxed everything and runs at 100 FPS without v-sync. I recommend leaving v-sync on when playing. The excessive FPS (my monitor is 60 hz) was causing choppy gameplay if I left it off. Kerbal Space Program: I don't have much experience with KSP, but after seeing how playable this was, I'm going to address that. First, I wanted to see how it would run with default settings and from orbit. The resulting graphics were gorgeous with acceptable FPS, but I knew it wouldn't cut it for all scenarios. I still took a picture because it was amazing. Second scenario I loaded confirmed my suspicions, so I worked on fine tuning the settings. After much tinkering, I found a setting I was happy with that worked with above decent frames for most (all?) scenarios. Screens were taken of these too. Even if you don't play KSP, please check the first picture - it's amazing. Minecraft: Ran extremely well at full resolution (3840 x 1600) with high settings. I could not set the graphics to 'fabulous' because the game would crash. I increased the render distance to 14 chunks because it was performing so well. Low's were in the 60's and high's were in the 80's. This was from flying high above and zooming around to see if I could tax the system. It didn't turn on the fan. In fact, I still don't know what my fan sounds like. I expected the Mac to download java, but it seems like it was already installed. I haven't tried to fancify it further via 3rd party graphics plugins yet. Screens on Imgur, as noted below. Minecraft with fancy shaders: Factorio: Game was benched using a 'megabase' (extremely large factory) with no mods. Default settings ran decently considering the huge amount of things going on. Lowering the sprite resolution from high to normal was necessary to hit average FPS of high 30's. Resolution was set to 3840 x 1600 and view was zoomed all the way out. I tried to set the view on a busy part of the map. Images are on Imgur (find Waldo!) and save file is here (Reminder: you have to right click image on Imgur and open in new tab to view the full resolution): https://www.reddit.com/factorio/comments/gely3v/20000_science_per_minute_hybrid_modular_megabase/ ------In an effort to reduce redundancy, games below this line will only receive previews before its video counterpart----- Dolphin: XCOM 2: ------------------------------------------------------------------------------------------------------------------------------------------------ Crossover Performance: I made a separate section for Crossover, because this requires additional tinkering of the wine environment - sometimes on a per game basis. Afaik, this is currently the only way to run x86 Windows games. I will try to explain what settings I used on all fronts to guide new users. ------------------------------------------------------------------------------------------------------------------------------------------------ iOS app Roll for the Galaxy. Unable to resize or fullscreen Civ 6 - minimum 30 FPS Civ 6 Tried to catch Max. Saw 54 FPS Detailed settings used via fullscreen Offworld Trading Company - early/Mid game, averaged 23 FPS Detailed settings. Changing them didn't matter much for this game. (Game known for being unoptimized and hard to run) The Long Dark - indoors FPS 76 FPS Outdoors FPS 46 FPS Settings part 1 Settings part 2 League of Legends - Screenshot tool unresponsive. FPS in the 60's. V-Sync doesn't seem to cap FPS. Detailed settings. V-Sync was turned on. If you get a black screen while changing settings, tabbing out and back in seems to fix it. Dota 2 - Had to lower quality to achieve near 60 FPS stable during significant action. Detailed settings. Note the Vulcan API. Cities: Skylines - early game. Don't mind my village lol Detailed 21:9 settings. Only one 21:9 resolution available so I had to lower most other settings down to keep the resolution. 2nd try with even lower settings. Not much difference - at least on the early game stage Setting used for 2nd try 3rd try, this time using 1920 x 1080. It is ran on windowed mode because fullscreen would stretch to fill my entire screen. Windowed mode may have a slight negative effect on performance. Detailed 16:9 settings Ran into Reddit image limit. Rest of the images are posted on Imgur. Also, using mobile to access Imgur user post page does not work... You need a computer browser unfortunately. https://imgur.com/useKiPhish/posts If you want the full experience of every pixel count (I run high resolution), you'll have to right click the image on Imgur and open in new tab. Edit: Also, thank you for the gold and all the awards! And a plat??? Wow, what do I do with all these? |
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Updated 11/30/2020 for 8GB versus 16GB questions. See end of review for the updates. submitted by SeaRefractor to mac [link] [comments] Before I delve into the actual M1 MacBook Air review, just some background. I've worked in the PC industry from the early 80's. I remember the 1985 Apple vs Microsoft lawsuit related to the Apples significant anger over Windows. I could go into great detail on all the changes that have occurred since then, but outside supporting company Apple users on the network environments over the years, I'd largely continue my primary focus for the desktop realm on the PC. Besides a formal job as a network engineer for several world wide organizations, I had a strong hobbyist passion for photography and eventually videography. Fortunately there's a very good non-linear video editing solution from BlackMagic called DaVinci Resolve. As BlackMagic is a hardware vendor of mid range to high range videography hardware, DaVinci Resolve was released with both a free version as well as the paid studio version. Purchase of their cameras would come with a studio activation key. With a significant number of production feature length films created by DaVinci Resolve along with sales of special control surfaces for the environment, it was beneficial to provide a free version to wet the appetite of the newly introduced video enthusiast. This resulted in my putting together a fairly powerful PC at the time to edit, what was astounding at the time, 1080P workflow. Regrettably I'd sized the VRAM in my graphics card less than I'd need to be able to use for a 4K workflow and beyond. With the purchase and use of a Panasonic Lumix GH5, V-LogL license and related gear, I'd frequently need to send my footage to friends with newer systems to process. Finally had enough to start looking at putting together a new workstation and the resulting costs. With kids still in high school and learning to drive, I didn't have a budget I'd prefer for a PC workstation that could extend to 6K if I use anamorphic lenses on the GH5 (couldn't afford both an expensive anamorphic lens and new workstation). Fast forward to November 2020 and the release of the Apple M1 silicon. This arrived at the time that I had started my planning. Fortunately while researching DaVinci Resolve hardware requirements, I began to see a number of new M1 videos showing the use of DaVinci Resolve with a base model M1 Mac mini with 8GB of ram. It was working timelines including those with Red 8K Raw exports and other workflows that would result in out of GPU memory errors if I'd even attempted it on my own workstation. And for $699 USD? What magic is that and my skepticism was so high and I also had the hurdle of not being an Apple user. Time to actually try it out however before I'd commit to the eventual budget damage of a higher-end PC workstation for 4K and 6K workflows without compromise. The Model of Apple M1 MacBook Air is the 8 core CPU/ 8 core GPU with 8GB of RAM and 512GB of SSD storage. Figured that to ensure best performance, without committing to a more expensive 16GB model, the one with the 8 core GPU was a good selection. Packaging experience: Most of the PC packaging may have pretty packaging, it also has a large amount of specifications and other details to impart to the perspective purchaser. Apple, expecting you to already know this detail from their presentations and likely the press releases of the new product, has a much more simplified packaging experience. Also seems that the iPhone packaging helped with the design decision as there is a simple elegance. https://preview.redd.it/q19lj0szyt161.jpg?width=5184&format=pjpg&auto=webp&s=b7b3baf400b5475c7fe8ffd58d488070caa1c917 Opening the packaging reveals the beautiful (Gold in this case) MacBook Air and associated accessories included, charging cable and charger. https://preview.redd.it/np2dm2u5zt161.jpg?width=5184&format=pjpg&auto=webp&s=83cc0faea7398ead4d0b66c6a2397b48f20881ac This minimalist packaging design struck me as I'm used to an almost overwhelming amount of detail and hype on PC laptop packaging. Also the internals is usually less eco friendly styrofoam that still looks very utilitarian. The 100% recyclables that are also elegant in their design is a refreshing packing experience. Start up: Oh my, simply lifting the lid started the setup experience and I was welcomed with the Macintosh sound I remember from 1985. Too cool! But more importantly, the process from start to completion was extremely easy and also extremely fast. On new Windows 10 workstations, there's this very long start up process for the first time that always seems to be longer than necessary, although future starts of the Windows 10 workstations are pretty quick with the use of SSD drives these days. There's a rice or some other type of paper protection on the display, once you peel it off the True Tone display is like \"BAM\". I've used a number of Lenovo and Dell laptops over the years. The keyboard on the new M1 MacBook Air is extremely comfortable to use and has surprisingly crisp and responsive keys. I was worried about the mushy experience you'd encounter on non-Apple products, but after using the keyboard for several days, I can clearly state that fear was unfounded with the M1 Air. Now on to install my applications. I have cloud subscriptions to a number of products, from Microsoft Office 365, Adobe Creative Cloud and more. Most of these applications at this time are not Native or "Universal" applications, meaning coded specifically for the Intel based Macs. While I knew that Rosetta 2 translation was available for the new "ARM" based architecture (https://en.wikipedia.org/wiki/ARM_architecture for those that like to dive into the details of the ARM architecture world), I was not expecting the performance I encountered. After all, while not a Mac user previously, I remember the frustration from those that moved from PowerPC based Macs to Intel Macs and the translation performance hit. Rosetta 2 apparently does the translation before you start using the application, this is why it'll bounce longer on startup, but once running will frequently run faster than the same application on an equivalent Intel based MacBook. That's pretty astounding, I'd never experienced a translation that wasn't at best hopefully only slightly slower than the prior environment. On to some native application testing. BlackMagic released the beta DaVinci Resolve 17.1, be sure if you are also trying it to ensure it's the one specifically for the M1. The normal download page doesn't link to the M1 Apple Silicon version, you need to search for the latest beta release for the M1 from the support page instead. I use the Studio edition, so here's the details during the install. What's really incredible to me is how self-contained the actual application is. On my PC, it would take significantly longer to install than the Mac and massive number of .dll and other filetypes would be installed. I'd tested installing benchmark apps and removing them to see that it's a single file drag to the trashcan. That's quite a difference for a PC user. DaVinci Resolve 17.1 beta 2 for Apple Silicon Performance in the primary reason I was testing out the M1 MacBook Air, a full 4K timeline with titles, music and color grading. On my older workstation I'd have to perform a 1080P timeline, even though the media used was 4K 10-Bit 4-2-2 HLG from my Panasonic GH5. With the 8G RAM, I was able to do the full 4K timeline with no reduction in quality. Not only that, no proxy (older system was 1/2 resolution proxy) nor optimized media and I was able to work with the 4K timeline with no stuttering. Unlike other videos I want to be clear that I was not editing in ProRes. I then color graded with the well known Leeming LUT for GH5 and HLG. Still totally smooth. Next I wanted to process some images and put them into the video as well. Just to see if the memory efficiency was hype, I loaded Adobe Lightroom Classic at the same time! This application is still Intel x86 and Rosetta 2 installed it self prior to the application running. While the 4k Timeline was running without stutter I was able to apply a series of processing to the photo and even export it. Check it out! DaVinci Resolve 17.1 M1 edition playing timeline (see red play) with multiple 4K 10-bit 4-2-2 HLG clips along with me editing a high resolution photo in Lightroom Classic Oh my word!!! I cannot do this without stuttering individually on my PC workstation with an i7-6700, 32GB RAM and an Nvidia 1050 with 4GB VRAM. Let that resonate for a minute or two... A MacBook Air with only 8GB of memory does it with no hesitation with a memory amount that would prevent the related applications from both loading let alone work well on my PC if I didn't have 32GB of RAM. In my testing, I completely lost my mind! For decades I'd been a staunch PC or nothing enthusiast and if this is the state of the Apple universe with the new Apple Silicon I'm now a strong convert. One concern was left. A number of tech reviewers said that the MacBook Pro would be the better choice because of the fan and that there was a lot of concerns about the Air thermal throttling, especially based on the history of the Air series. As a non-Mac user, I'd not been aware of that concern and jumped into the completely silent Air. Apparently if you run Cinebench R23 and use a very long (throttle test), you can see that it does throttle somewhat. But interestingly the throttle is less than you'd expect and it seems that it's able to damp the thermals quick enough you start to see that the performance shouldn't drop too much further. In fact testing that was primarily GPU rather than CPU related didn't appear to trigger throttling in my experience. I certainly didn't experience it while working with DaVinci Resolve for several hours as I tried a number of the different functions as well as exploring Mac and PC version differences (not many, it's primarily Windows versus osX differences). In summary, once DaVinci Resolve 17.1 moves out of beta, I'll be using this new Apple M1 MacBook Air as my primary workstation for 4K and higher editing workflows. I'm also excited to see the eventual "Universal" versions of my other applications and what additional performance I'll possibly see once those applications are native to the M1 rather than Rosetta 2 translated. If you also happened to be a former PC user that was encouraged by the new M1 series of computers, I'd love to hear about your own experiences in the thread below. As for those that have a problem deciding on the memory capacity and have the extra budget available, by all means purchase the 16GB versions of the M1 architecture. I'm sure that will help ensure even greater longevity for the platform. As for myself, I figure when the 8GB no longer meets my workflow needs, the next couple of M series processor revisions will have been released by then and I can get the next inexpensive model to upgrade to. 8GB ram testing and thoughts on capacity regarding DaVinci Resolve 17.1 beta for Apple Silicon. Several have asked me since I originally posted this review my thoughts on 8GB vs 16GB versions of the Apple M1 MacBook Air. Here's some testing that I performed to see what may be an answer to that question. And the answer will also have the "it depends" viewpoint on it. First off, I'd been using 4K 10-bit 4-2-2 HLG clips that I color grade with the Leeming LUT for Panasonic GH5 HLG (seems to have less noise to me than the V-Log L, but that's a conversation for a different thread). In addition, I have Titles and Fusion features throughout. What's interesting is that during my testing, I don't have any slow downs in the timeline playback or when moving around the Cut work page. I did open the Activity Monitor to see what's happening and as you can see, DaVinci Resolve is using more memory than the laptop has installed physically. The M1 system is able to very quickly and deftly handle this so that I don't actually notice any performance degradation. Also memory pressure during this process is good in the "green" so to speak. However, this may be an area that for those that do much more professional projects than I with longer timelines may want to look at the 16GB model. I personally believe the 8GB can handle it fine, but the question is with swap writes to the built-in SSD frequently, how soon could one reach the drives TBW (terabytes written) rating? Once you reach that, eventually the drive will fail as TLC (likely if it's Western Digital SSD chips as shown in the iFixit Teardown of both an M1 MacBook Air and an M1 MacBook Pro) and other NAND based SSD technologies can only write to a cell a set number of times before it fails (although current tech is 3000 times or more per cell). SSD makers allow for additional "reserve" cells that are than mapped in to replace failed cells. TBW rating also goes up as the storage space increases, specifically because there's even greater number of reserve cells available. This could be the argument to purchase a 16GB model if you frequently will be doing video editing and have a possible concern about longevity. That said, swap space has been happening on Mac and PC systems with SSD for some time and not too much has been said about related failures. A 16GB would certainly page less as the ~10MB utilization of DR with this much going on would fit entirely in the physical RAM. Activity Monitor with DaVinci Resolve using color grading and fusion Besides my own testing, there's a brand new Youtube from "Learn Color Grading" from Filmsimplified.com that tests DR 17.1 with content all the way up to 12K in a 4K timeline using BlackMagics highest resolution camera. Spoilers - it works on both https://youtu.be/TrlpuvHg_Ig So in summary for the 8GB versus 16GB question? I believe for many content creators, a MacBook Air with 8GB of RAM will be enough for most of your normal VLOG activities and an amazingly low price. However if one is wanting to ensure the longevity for their purchase, then 16GB will help ensure less swap activities to the SSD drive. Also 16GB should be selected if using DaVinci Resolve 17.1 beta for very large projects. The conclusion here would be, if you can afford the additional $200 and willing to wait for the product to be shipped to you, get the 16GB editions of either version. For everyone else, getting the 8GB will save you $200 that you can use for must need accessories or AppleCare+. Finally, I had mentioned some bench marks. There are a number of reviews that already show this, but I ran multiple times and captured images of the results. The ones I post below are not technically "average" but the result that I would see the most frequently when I'd run it multiple times and compare (may be less than others and if so that's a measurement of the heat impact for me). Both scores and the version of Geekbench Single-Core comparison Multi-Core Comparison Overall, the 8GB M1 MacBook Air is doing very well for me. I feel comfortable from a Adobe Creative Cloud (Photography edition) and DaVinci Resolve 17.1 beta user with a standard 4K timeline not worried about SSD longevity recommending an 8GB edition. For all others that worry about SSD longevity or must squeeze every bit of performance out of a native M1 NLE video editor, get the 16GB. |
Compared to other options, this is quite a step up from the TUF A15, for example. You get a better build quality and a rigid form factor. You definitely won't get the power of a thick and heavy, 15-inch, 144Hz laptop (Nitro 5, Dell G5/G7, Helios 300, etc.) of around the same price, but you will get better battery and portability. You also need to have an external camera as there is none built in.G14 VERSUS Asus G15, Asus A15, Dell M15, Razer Stealth, etc.
Variant | CPU | GPU | RAM | SSD | Display | Additional Notes |
---|---|---|---|---|---|---|
GA401IH | Ryzen 5 4600HS | GTX 1650 | 8GB | 512GB | 1080p/60Hz, 1080p/120Hz | Here are some of my thoughts on the G14 base model. |
GA401II | Ryzen 7 4800HS | GTX 1650 | 8GB | 512GB | 1080p/120Hz, 1440p/60Hz | ? |
GA401IU | Ryzen 7 4800HS | GTX 1660ti | 16GB | 1TB | 1080p/120Hz, 1440p/60Hz | ? |
GA401IV | Ryzen 7 4800HS | RTX 2060 | 16GB | 1TB | 1080p/120Hz, 1440p/60Hz | ? |
GA401IU | Ryzen 9 4900HS | GTX 1660ti | 16GB | 1TB | 1080p/120Hz, 1440p/60Hz | ? |
GA401IV | Ryzen 9 4900HS | RTX 2060 | 16GB | 1TB | 1080p/120Hz, 1440p/60Hz | Tweaktown Review, Tom's Guide Review, Deccan Herald Review, CNET Review |
GA401IVC Acronym | Ryzen 9 4900HS | RTX 2060 | 32GB | 1TB | 1440p/60Hz | ACRNM |
GA401?? | Ryzen X 4X00HS | GTX | ?GB | template | template | template |
Dear Community, submitted by XMG_gg to XMG_gg [link] [comments] today we announced SCHENKER VISION 15, a brand-new laptop that is the second project in our collaboration with the SPG division in Intel. A new vision Press Links:
Reviews:NotebookcheckGolem to be continued... I already took some teaser pictures out here in Taipei, Taiwan Mainboard + Thermals with Core i7-1165G7 All real-life pictures:
Product Highlights
BenchmarksA full review embargo will be lifted on December 4, 2020. But we can already share some of our internal testing with the i7-1165G7 in our samples:
Our role in the 'WITH INTEL' partnershipWe have already demonstrated with XMG FUSION 15 that we can be an equal partner to a giant such as Intel. Intel's reference design for the QC71 gaming laptop was sold world-wide through various brands, but no partner like XMG brought so much support and after-sales firmware fine-tuning to the table.Over the lifetime of XMG FUSION 15 we were always first to release countless BIOS updates, including the major feature upgrade in June 2020 which delivered highly sought-after premium updates to all existing customer, based on the feedback we have received from our community over the months. Up until now, XMG FUSION 15 is still one of our gaming and content creation bestsellers and we plan to continue to support it well into 2021 because it is still a unique combination of form factor, battery life and performance that is still absolutely unparalleled in this industry. With SCHENKER VISION 15, we plan to repeat this success. We have had countless meetings with Intel since the launch of FUSION 15 to help them shape their roadmap, to deliver customer feedback and help fine-tune the hardware and software solutions of the next generation. We have started testing samples of SCHENKER VISION 15 already months ago and have been instrumental in helping Intel to test their product outside of the lab in a real-life environment, with diverse usage scenarios and with a keen eye on fine-tuning and the quality of user experience. Already in our hands this product has gone through numerous firmware updates and we are looking forward to further fine-tune it ahead of the first consumer-ready shipment in January 2021. Current List of Feature RequestsWe already have a list of talking points with Intel to make sure that this product will go the last mile and reach 100% perfection. For the sake of tracking our progress with Intel, we will share some of the items here.[Last Update: November 19, 2020]
If you have a feature request, no matter how unique or obvious it is, please let us know in the comments below. Pre-Order, SKUs and Shipping ScheduleWe will open pre-orders on December 4, 2020. The first shipments should become available in the middle of January 2021 according to Intel's current build-plan. We will go for i7-1165G7 and 16GB only - there won't be any Core i5 or 8GB configuration from us.We commited to All Silver, and All with Touch display. A 'Midnight Black' edition might be planned for later in Q1 2021. FAQ - Frequently Asked QuestionsQ: How does Intel Tiger Lake keep up with AMD's and Apple's latest CPU offerings? A: Not too bad, I would say. The i7-1165G7 in VISION 15 beats AMD's 4000U series in Single Core performance and reaches ~75% of the result of the AMD Ryzen 7 4800U in Cinebench R20 Multi, despite having only half as many cores. In Cinebench R23 Multi 10min Loop, the i7-1165G7 reaches ~77% of the result of Apple's M1 in the actively cooled MacBook Pro M1 - although it remains to be seen how these two competitors fare in the skin temperature vs. fan noise department. With a 15.6" housing and the very efficient cooling solution, we expect VISION 15 to be ahead of the 13" MacBook Pro in that regard. But a CPU is not only about raw multi-core performance - it is also about the platform it is enabling. There is much to be said about the list of little-known features that Intel supports in Tiger Lake, but the key difference makers are PCI-Express 4.0 for outstanding SSD speed and Thunderbolt 4 for unparalleled connectivity. AMD still has no answer for Thunderbolt (and no USB 4.0 implementation either) and Apple's USB 4.0 implementation on the M1 silicon is reported to lack support for eGPUs. Other notable features in Tiger Lake compared to Intel's predecessors include:
Q: How does the cooling and audio system of VISION 15 work exactly? A: It's pretty simple. As you can see in the picture above, the it has a dual-fan cooling solution with one heatpipe for each fan. Now the base unit of the laptop has a mesh above the keyboard. This serves a double function as a kind of speaker mesh and air inlet. Despite the speakers being on the outer bottom edges of the chassis, the unibody is built in a way that it transports the sound very well to that mesh so that the sound feels like it's coming from the screen. The result is a very crisp audio volume - without having to fiddle with any 3rd party audio enhancement apps. Q: How does the system behave while on-battery? A: It is part of Intel's Project Evo design guidelines that a system must not throttle too much when running on battery. In VISION 15 this is implemented perfectly, where neither CPU nor iGPU are performing below 95% of the 'plugged-in' performance on a full battery. This number might slightly go down when you battery approaches the lower levels, but you'll be able to work on VISION 15 with full power for a pretty long time overall. Your system will be fully responsive - no matter if plugged-in or on battery. Q: Does VISION 15 support display output with VESA Adaptive Sync? A: After already having pioneered NVIDIA G-SYNC in XMG PRO and ULTRA series in recent years, supporting the more open Adaptive Sync standard in as many models as possible is one of our design goals for 2021. Intel Tiger Lake is the first mainstream CPU platform in which Intel’s iGPU is supposed to support Adaptive Sync according to Intel’s marketing claims. We tested it on our upcoming XMG CORE 14 with i7-1165G7 and GTX 1650. VRR ouput worked fine*** via Thunderbolt 4 (aka USB-C/DP) with external monitors as long as those are marketed either with “AMD FreeSync” or with “G-SYNC compatile”. Essentially, those are monitors that implement the VESA Adaptive Sync industry standard. However, monitors that implement the proprietary method of NVIDIA G-SYNC (with the built-in G-SYNC module) are not able to support VRR from the iGPU in our tests. * Curiously, with current Windows and driver, VRR only worked for content that was rendered on the NVIDIA dGPU even though it is indeed displayed through the iGPU framebuffer. This chart is just FYI, based on XMG CORE 14. Please note that VISION 15 does not have a dGPU and is not planned to be upgraded with a dGPU either. Now, VISION 15 does not have an NVIDIA dGPU so we need to get it to work on iGPU instead. According to our contacts in Intel, the lack of VRR on iGPU is due to missing Windows Update. According to Intel, everything already works fine on the “Windows 10 Iron” Build 21H1 19624.200504 (or later) which is currently only available for members of the Windows 10 Insider program. We will try to find out when this patch is supposed to hit the mainstream Windows Update cycles. However, we don’t assume that proprietary NVIDIA G-SYNC panels will be able to be supported – same like AMD desktop graphics cards can’t support AMD FreeSync on those proprietary NVIDIA G-SYNC panels. Meanwhile, VRR is called ‘Adaptive Sync’ in the Intel Graphics Command Center and is enabled by default. Q: Will it be possible to apply Undervolting (Voltage Offset) on the CPU or iGPU? A: We currently see no avenue to apply undervolting on any of the Tiger Lake systems we are launching. We have discussed the matter with the author of a popular free tool for Undervolting and tried a few unreleased Beta-versions and we are pretty confident in saying that Voltage Offset was still possible in Ice Lake but is currently hard-disabled in hardware for Tiger Lake. We have discussed this with our contacts in Intel and we'll make sure to send any feedback and concerns upstream to Intel. Apart from Plundervolt which is discussed in this thread, another reason to disable Voltage Offset might be the relocation of the voltage regulators (CPU FIVR, PCH FIVR) in the new architecture. We have reasons to believe that this have has strongly reduced the gains you can make with voltage offset. In other words: the system might already be working at peak efficiency by default. This might warrant further discussion in the future, perhaps when Intel is launching their Tiger Lake "H" series designs (still under NDA). If you have any unique insight on this topic, feel free to share your information in the comments below or via PM. What we can confirm is that the lowest Idle power consumption of TGL-UP3 has been greatly reduced compared to previous generations. It's now between 3 and 6W in all of the Tiger Lake systems we're currently launching where their Comet Lake (CML) predecessors were usually more like in the 10W ballpark. Q: Does the Touch Screen support pen/stylus input? A: It's a capacitive touch screen, so any capacitive pen should work. Pressure detection should be compatible with Bluetooth-connected pens that support Windows Ink, but we haven't tested this yet. Coming soon. Q: Does the screen rotate when opened by 180°? Does it support tablet mode? A: The image on the screen does not automatically rotate. However, you can enable convenient keyboards shortcuts (Ctrl+Alt+Arrow Keys) in Intel Graphics Command Center (screenshot). Tablet Mode can be manually activated in Windows settings. This modifies task-switching behavior and adds an icon for the touch keyboard to the systray. However, even in Tablet Mode the screen will not automatically rotate. Due to the fact that this laptop only has a 180° hinge (not 360°), it is not meant to be used as a hand-held tablet or convertible. Q: Any plans for a 4K resolution screen? A: No plans right now. SCHENKER VISION 15 is fixed to deliver a very specific Full-HD Touch Displays with very high brightness and low weight and power consumption. There will be only that one panel - so there isn't going to be a panel lottery like with other brands. We do understand the demand for higher resolutions and we are seeking to be part of the push for high-DPI panels in appropriate form factors in the future. When we picked the new family name for this product, we thought of VISION to be not only our most forward-looking series in the SCHENKER portfolio but also to include products that have stunning visuals. I can already say that 2021 is going to be an exciting year on that front. Q: How repair-friendly is VISION 15? A: VISION 15 has seven (7) Torx T6 screws in the bottom cover. The choice for T6 is final as it provides more torque, leading to stronger build-quality without risking wear and tear (i.e. stripped screwheads). We are currently debating whether we should include a free Torx T6 screwdriver with every sold VISION 15. But you can also get them in any PC-centric screwdriver set. Once you remove the 7 screws, the bottom lid opens very easily. You have access to the Battery, Wi-Fi module and the PCI-Express SSD. At that point you can also clean the fans and heatsinks with canned air. Removing the mainboard will be very easy as well, requiring you to remove the SSD, Wi-Fi module, 5 ribbon cables and 7 additional screws. The mainboard comes out with the fans and heatsinks still attached as one solid unit. The LPDDR4x memory is famously soldered on-board. That's why we opt to not offer any configurations below 16GB at launch. LPDDR4x is highly efficient and only available in BGA form. The efficiency helps with thermals and battery life, so it's actually a worthwhile trade-off. Our cooperation with Intel on XMG FUSION 15 has convinced us that Intel is extremely efficient in their internal RMA handling. We will be able to buy spare parts directly from Intel's factory, but every barebone (minus SSD) will be able to be replaced in Intel's logistics hubs in Europe with zero turnover (Advanced Warranty Replacement, AWR) and very little communication overhead. Having such a strong partner in the back makes it even easier for us to offer our 48h warranty service to end-customers. Q: How is the keyboard layout going to look like? What function keys do you have? A: An overview over the German keyboard can be found here. We will offer 25 different keyboard layout at launch - a list can be found here. VISION 15 continues our recent tradition to offer FnLock - so you can chose between having Fn functions or F keys as the primary input for the top row. Intel also implemented PageUp/Down/Home/End functions on the cursor keys which is something we have done on many of our recent models as well. Full list:
We are looking forward to your feedback! // Tom |
Thumbnail submitted by robin_from_the_hood to MSILaptops [link] [comments] Thumbnail IntroThis is my experience with the laptop for 1 year and in this thread, i will be expressing all of my thoughts and will tell you how the laptop has held up so far in almost every aspect. 1 year ago, i wrote a "1 week later review" and i constantly edited it throughout the past year every time i found something new, better or worse. In this re-review, for a lot of stuff i will refer to last year's post, in here i'll mostly explain how it held up and what i did to work-around some (stupid) design decisions that MSI set. To avoid any confusions, i have the base 1399$ config: i7 10710U, 1080P display, 16GB (2x8) RAM on dual channel, GTX1650MQ 35W, 512GB nvme pcie gen3x2 ssd.General findings, sum-upKind of a tl;dr
Longer, more detailed reviewExterior concernsIn terms of how i take care of my laptop, i am not "super strict" to think that my whole life depends of a piece of tech but usually i like to take care of my devices, specifically this laptop because i use it almost everyday. I try to clean it at least once every 2 weeks, that is by cleaning the dust off of the display (not pushing it to the sides where the dust gets in the frame), i use standard 70% isopropyl alcohol to clean the whole aluminum (and plastic) parts of the laptop and so far i haven't had any issues with it. When i don't have alcohol, i use those display cleaning sprays for TVs that you can find in your local market (it comes with a micro-fiber cloth which i use to avoid scratching the laptop). Perhaps this info might have looked obsolete but if you hesitate on using 70% alcohol for your aluminum laptop, don't be, just use it since it won't cause any problems.I also take a hair dryer, set it in the cold option and blast it at full speed under the laptop over the air-intake vents, specifically over the fans to try to blow some stuck debris off of them. I still haven't taken the laptop apart to clean the cooling fins (that are connected to the heatpipes, over the fans) - the exhaust area since i'm suspecting that some dust has started to build up in there. Since we're at the debris part, there are some small dust-pieces that are stuck under the keyboard. I can't remove them but since this isn't an Apple "butterfly" keyboard, there is nothing to worry about. The keyboard still works ok. Since we're at the exterior, these parts on both hinges have been a bit scratched and as a result, they look like the top-paint has worn off. This happened because when i lay the laptop on a table, i drop the back part of it first, then the front. You will never actually notice them unless you're looking for them. Btw, since we're at the hinges part, they have actually held up great. Tbh i am still concerned that the also notorious hinges issue will appear on my unit but so far so good. The laptop still opens easily (and kinda satisfying, a bit weird to say that) with 1 hand without holding the base and the screen can be closed up to a bit less than 30 degrees until the display closes itself because of the weight. That's pretty good actually. As of the construction of the laptop, again, just like in my original review, it is better than a plastic laptop but nothing special. In fact, the build quality is just OK. When i hold the laptop with 1 hand, if i put my hand around the back part, over the exhaust area and the fingers over the intake vents (exactly like this), you can easily feel the thin metal bending and touching the top RAM stick (fortunately, it doesn't push the ram stick). That is very uncomfortable and concerning. Oh and if you're experiencing keyboard deck flex (when pushing), keep in mind that these 3 rubber feet in the middle of the bottom-panel might be too short (that's my case) or the back 3 rubber feet might be too tall. I tried to shave off the 3 back rubber feet (near the air exhaust part) but still the other 3 middle feet don't touch the table, specifically the 2 side rounded ones, those are too short. I can keep on going, by slicing a couple of layers off of those 3 taller feet but i don't really mind them now. Also, i haven't seen this "issue" reported by others but my unit cracks a bit when lifting it up or opening the lid. The cracks come from the improperly seated bottom metal panel and the plastic air exhaust area. Also, the reason why the display flexes more than usual (compared to, f.e: and XPS 15 with a glass display) is that the front of Prestige 15's display is plastic, also it's frame is plastic and so, the display as a whole is not very strong. Not to forget mentioning that the aluminum display cover is just a sheet, non-cnc milled. While typing ( a bit more intense) and sometimes when tapping on the trackpad, i hear and feel the bottom panel rattle a bit. While this is probably an issue only in my unit and that it can probably be fixed by taking the bottom panel apart and re-seating it, this issue has to do with the infamous MSI trackpad issue. Since MSI uses the same battery units across a lot of their laptops (this 82Whr battery specifically), those batteries have extra screw-holes (however you say that) so that they can be applied in different MSI laptops with different bodies. If you search in this sub for "trackpad" and sort by "new", you'll find a lot of posts regarding this issue, specifically for the P15. As you can see here, there's an extra plastic part interfering with that shiny circular part. As a result, when holding the laptop only on one side, because the body of the laptop isn't very rigid, it will start to slowly bend but the battery will try to stay in its place. This will result on the battery literally pushing the trackpad up, in this way you won't be able to physically click on the trackpad. This issue can also be reproduced when you use the laptop on your lap (in most cases). Also, because that plastic part interferes, this also results in another issue: the bottom panel is not fully seated in. I addressed this in my original review, but i'll include some pictures here again. You can see that the panel on the front is for ~1mm not fully clipped-in. As you can see in this thread, if you cut that plastic part and make some way for the shiny silver circular part, the problem fades away. Since i still haven't taken the laptop apart, i haven't tried this and i actually won't do that since to me the problem rarely appears, only when my laptop is sitting on uneven tables. On my lap, it rarely causes any "physical click block". Something also important to mention is that, because the usb-c ports aren't seated completely in the body (design choice), all usb-c cables will kinda stick out and sag, potentially breaking the ports. To avoid this, specifically for the charger, i keep one of the charger's tie (sry, idk how to say it) like this. This way, sagging is avoided. I have been using it like that since day 1, no issues so far. Edit: my unit has a tiny bit of coil whine which is audible only when you get up close to the keyboard (~10cm from it) and when both fans are off. With either of the fans spinning, I can't hear it. Trackpad / Touchpad, Keyboard performanceSince we're at the touchpad, as you can see, after 1 year of use there aren't any very noticeable oil marks, if not at all. On my unit, on the picture you can see that the trackpad isn't properly seated in its place. The left part is ever so slightly deeper in the body that the right part. When clicking on the left part, the click feels and sounds "heavier", and a bit noisier compared to the click on the right side which is more reassuring, a bit quieter and kinda "stable". Don't worry, this is just on my unit but it really doesn't annoy me. Anyway, the trackpad performs great, it is very smooth, very accurate/precise, it registers even the slightest finger movements and it works very well overala. I compared it side to side to one of my colleague's Macbook Pro 13 2016 and the trackpads had almost an identical feel to them, both very smooth and it was a bit hard to tell them apart. Accuracy is also VERY similar. You might think that the mbp's trackpad might be more accurate but check this: on my 1080P 15.6" display, when moving, f.e: the cursor for 1 pixel, the pixels are bigger (and not that many) as as a result is looks like you need to move your finger a lot in order to move the cursor to the next pixel (to be more precise), compared to MBP13's 13.3" 2560x1600 display where because of the higher PPI, moving the cursor looks smoother and more accurate but in reality, it isn't. If someone has the UHD display Prestige 15 and compares this trackpad performance aspect side to side even with a macbook pro 16, the Prestige 15 will look smoother because of its higher PPI display. Btw, the fingerprint scanner sometimes gets in the way. It is very fast on unlocking but i guess that initially i didn't add it correctly because i have to lay my fingers on it in a very specific angle, otherwise it won't register. It registers something like 5/10 times.Keyboard is actually nice to type on, at least for me. There are almost no oil marks at all (sorry, my phone's camera quality is not good and the lights keep reflecting a bit over the keys but just take my words for granted). The feedback is nothing special but enough to feel it. The key size and spacing for me is ideal. The keys aren't very stable, if you push the very edge of a key, it can go down for quite a lot, almost to the bottom without clicking but fortunately at that point it registers a click. The backlight is great. It isn't very even but keep in mind that the keys are intentionally transparent on the sides so that the sides will illuminate the rest of the keyboard and as a result, i rarely use lvl2 or lvl3 brightness. What i still dislike is some of the layout. I am used to it but still, some keys are badly placed. The delete key's position is fine to me, i got used to it very quickly and i use it very often. In all instances, keyboards are subjective, totally a personal preference. Probably you don't like it but i do. DisplayAs i said in the tldr above, there's ghosting. I initially didn't notice it since i come from another display which also happens to have a lot of ghosting but i've watched a lot of monitodisplay reviews and i saw how displays with low, almost nonexistent ghosting behave and this 1080p display really has ghosting. When moving the cursor fast, or scrolling a bit faster than usual, you can notice it. Also, it's response times are slow (one of the reasons for ghosting) but not an issue in day to day use unless you're gaming. Something very important (and annoying) is color banding, which is very noticeable in almost every image which has (deep?) gradients. Black to gray (also other colors) images are displayed with a lot of banding. For other info about the display, check my original review.Battery Life, battery unit's degradationAs stated above, battery got a 11.5% wear over the course of 1 year. For the past ~10 months, i've been using the 80% charge limiter for pretty much all the time. There are a few (maybe 2-4) exceptions where i charged it to 100%. Now, i am very sure that battery wear didn't start until i started to use the 80% limiter. I am suspecting that i should've been using the 60% limiter all the time but because i needed to use the laptop on battery sometimes for a couple of hours, i had to use the 80% one instead of 60%. For those past ~10 months, i haven't really taken the laptop out with me besides class, library, etc. Even during quarantine, i've been using the laptop on charger, as expected. I am totally fine with this 11.5% wear since all li-ion batteries degrade over time, some sooner, some later, some quicker, some slower. I am a bit surprised because just ~3-4 months ago, i had only ~7% wear but i guess from now on i have to use the 60% limiter whenever i can.Anyway, even with that 11.5% wear, the laptop still charger to 100% (but only at around 70Whr instead of 82Whr) but i am still getting awesome batterylife. A couple of days ago i did another battery test, from 100% to 0% until it turned off. I got around 11hours of batterylife. I could've gotten right at around 12 hours but that stupid sppsvc.exe service kept running on the backroung every couple of minutes and made the cpu draw ~15W for 1 second and as a result, the batterylife was a bit shorter. Before continuing with the way how i did the battery test, if you have that problem with high cpu usage with that sppsvc.exe service, just download Process Hacker, search for that process and suspend it. Make the app open on startup and you'll never have to worry about unexpected high cpu usage ever again. How i tested the batterylife this time: it was a very light usage, i set the brightness at 150 nits (50%, assuming the unit i have reaches 300 nits at 100%) because i am in my apartment and during the day the room isn't super bright so the matte display does a great job at dealing with glare and reflections and as a result, i don't need anything over 150 nits in this case. Keyboard backlight off, wi-fi on, no battery savers of any kind - windows battery setting on taskbar set to best performance and in Creator Center i always use only High Performance but keep in mind that MSI automatically lowers the CPU's PL1 and PL2(i guess) to 15W, which is essentially the "Balanced Mode" - some kind of battery saver. I have addressed this in my original review. I have also been using a -110mv undervolt (on core and cache, as it should be) for the past year. Apps minimized on background (that don't really need any cpu resources - around 1% all in total, only need RAM) are: taskbarX (former falconX), throttlestop, mailspring, MSI Creator Center, MSI True Color, Nvidia control panel thing. Btw, from last year, i remember that undervolting didn't help much with batterylife, at least in this light usage test. What apps i was using: brave browser with 5 active tabs, 3 of which were just static landing pages that i wasn't using, 2 other tabs were 2 books, one of which i was using (~700 pages Head First Javascript pdf). I also (rarely) browsed other sites whenever i was stuck on a coding problem . I also had Webstorm opened which doesn't really use any resources, it is very light overall. During the test, the total power draw of the laptop was sitting at around 5-6W, just the cpu was hovering between 0.5W to 2W, mostly at 0.9W which is amazing. This is without batterysavers, only the lowered PowerLimits set by MSI to 15W (can't override this without causing some issues). Whenever i was testing some code, a new page was loaded (or the same page was refreshed) for <1second. This makes the CPU's power draw spike a bit. As of what else i was doing besides coding and reading a pdf, i watched some videos on youtube at 720p at 1080 for ~30 minutes in total. Now, when i was at 40% and ~20% left, i noticed some longer, higher cpu-usage that caused the battery to drain faster. It was that retarded sppsvc.exe process and windows doing, well, retarded windows stuff-partially updating on the background, or i guess it was just checking for updates, idk i forgot. Without these 2 issues, i would've easily gotten 12 hours of use. Check that picture above again, i hibernated 3 times, 1 of which was a ~11 hour hibernation which drained 2% on the process. Overall, batterylife is still great. Besides this manual calibration, i also did the built-in MSI calibration tool for the firs time and as you can see from the same picture (near the bottom), it didn't help much. Keep in mind that this is a moderately light usage but without any battery saver. Since were at the battery section, i still use hibernation instead of sleep. It uses s3 sleep but it drains power like modern standby sleep in XPSes. Also, even when the charger is connected, hibernation, sleep, and even shut down will drain power from the battery, instead of the charger. Hibernation drains around 3% for 24h. Check my original review for other info. One more VERY interesting thing i found out. I made this comparison of the battery units of the GS66 (the 99.99Whr battery) and Prestige 15(82Whr battery). I am 99% sure that the 99.99whr battery not only will fit, but even work properly inside the Prestige 15. Perhaps i may be wrong but check that picture, the specs are the same besides the battery capacity (of course, that's the point). I can just imagine how the Prestige 15's batterylife would've been with a ~25% battery like that 99.99Whr one. I asked MSI Support and they told me that they provide users with batteries that the laptops originally came with. In my case, if i ever request a new battery, they would give me only a new 82Whr one, they said that they didn't test the 99.99whr battery in the Prestige 15 yet. I am thinking of doing a workaround for this, perhaps i can get the original (not 3rd party) 99.99whr somehow directly from MSI. Performance of the CPU and SSD, fan noise, fan behavior improvements.First, i have never used the GTX 1650MQ for gaming or work, only for stress/stability tests. If there was a config only with the i-gpu, i would've gotten that instead since i don't have any uses of the dedicated gpu at the moment. I can confirm that the gpu never throttles, on charger nor on battery - always draws 35W when used at 100%. Also, to try to cut this review short, there still hasn't been any bios or ec update for this Prestige 15 A10 in almost 1 year, so no improvements whatsoever. Not even an option to choose to prioritize CPU's power draw on battery (switch to 65W&45W) compared to GPU's priority (35W, perhaps to lower it to 15W or so), at least 1 option. Nothing at all. The battery can output around 65W (or even 60W) in total, that's why one of the components should get less power, in this case MSI chose the cpu. MSI's customer support is awful, straight up sucks. Sorry for anyone who has had good experiences but their online chat is not good. I have to wait 1 to 3 days for 1 reply.Anyway, i have addressed the next issues in my original review, too, so i'll try to cut short. All you have to do is use this May update of Creator Center (the newer Microsoft Store version doesn't apply the fancurve settings when woken from sleep./hibernation. Perhaps it has been fixed now), switch to High Performance, switch to Advanced Fans and apply these fan settings for the CPU fan and the GPU fan. Don't worry about the very low values, MSI will overwrite those when a particular cpu/gpu temp is reached. What you should concentrate on is the first dots(s) from the left, in each tab. All you have to do is edit your default facurve of the gpu fan and set the first dot to 0%. This means that the gpu fan (that makes more noise) will remain off until the cpu reaches 65°C (or 66, not sure). Now, even though the cpu fan spins a lot (2500rpm at 30°C, ~3200rpm at 65°C), it makes less noise because it is smaller. Because during idle and light tasks the cpu doesn't pull more than 5 watts (depending on what you do), and those 5watts don't generate much heat, the cooling solution is able to handle that heat with ease and the temps will still be the same, just like if the GPU fan would've been spinning, too. You can also set the cpu fan's first dot (from the left) to 0% to turn it off but its starting point is lower than gpu fan's, that cpu fan will turn on when the cpu reaches ~51°C and it will immediately spin at 2900rpm or so. Because with both fans off, during idle and light tasks that heat from 5W just circulates inside the heatpipes, the cpu temps will raise and chances are that it will settle at around 50°C. This will make the cpu fan often turn off and on, every 10 seconds or so which is VERY annoying. Since it produces less noise, i'd recommend you to leave that cpu fan on (apply those fan curve settings like here) and you'll never be annoyed by the fans, even though that smaller cpu fan spins all the time now. In my room, which is very quiet, i can slightly hear the fan from ~60cm distance but it doesn't annoy me at all, i can easily ignore it. With this improvement, you'll never have to switch performance profiles again (in most cases) because you'd better get the full performance while you're on charger but on battery, it will automatically switch to "Balanced mode" even though it tells you that you're on "High Performance" mode. So, you're on battery saver when using the laptop on battery anyway. The laptop still stays pretty cool to the touch, even at light tasks the top part of the exhaust area is slightly warm. On load, the metal around the top number row and over it get uncomfortably warm. As of the cpu performance, it is still the same, with or without undervolt. Undervolting helps more on higher cpu loads but for that info, check my original review. In CBr20 it still performs great, first run usually at over 2900 points, then the second at around 2800 and it will settle at mid 2700s for every run after that. It pulls around 48W to keep 3.9Ghz on all 6 cores with that undervolt, then it settles at around 42W indefinitely, at around 3.7 Ghz or so. Single core results are weird since i can't seem to understand whether MSI set those limits or Intel (probably Intel). Only for 1-2 seconds it keeps 4.7Ghz on 1 core at around 19W, then it hovers constantly between 4.0Ghz at ~13W and 4.6Ghz at 18W or something. It sometimes scores around 480, sometimes 450. During the single core CBR20 test, fortunately the fans' speeds stay at around 3200rpm and 2900rpm, for temps of around 65C and 88C (because of the low fan speed). The cpu temps are still identical to 1 year ago but there's something that i discovered yesterday. The temps that i'm getting are pretty much the same temps that Jarrod from Jarrod's Tech on youtube got in his MSI Prestige 15 review(s) but,only 1 core gets hotter compared to others and reaches high temps faster. As you can see here, after a couple of CBR20 runs, the temps stabilize at mid 80s but only core2 stays at ~95°C. Now, because all of these software that monitor temps and set fanspeeds work only by getting the highest temp from 1 of the cores (not the average temp of all cores), as a result, it displays that all cores are at 95°C, which isn't true. Because of that, every software displays that CPU package temp is 95C. Now, as soon as that core passes ~90C, the fans quickly start spinning from ~5K rpm to 6K rpm, just because of that core, which shouldn't be the case. From what i remember, from videos of derbauer (der8aur) and Steve from Gamer's Nexus and Linus, i'm suspecting that either the heatsink isn't applied correctly or that the thermal paste is not spread correctly. This is usually the case when one of the cores reaches higher temps than the rest. I have yet to open the laptop but i am sure that a repaste (and heat-sink re-seat) will fix this issue. Otherwise, the performance is still great, considering this aged Intel architecture. Btw, there's still battery drain when using both the cpu and gpu at 100%. The power draw is capped at ~87W and it still drains the battery, similar to how XPS 15s used to behave and how the macbook pro 16 (and 15s) does. Not good, but i don't care about the d-gpu so this doesn't affect me. It is worth mentioning tho. As of the SSD performance, i intentionally wanted to talk about this since i was kinda disappointed. MSI confirmed that both m.2 2280 slots are nvme pcie gen3x2 (one of which is also a sata3 slot). This is not good since the gen3x2 ssd that is installed performs only at (year) 2015 speeds (perhaps even prior to that). I understand how MSI cut a lot of stuff to bring the price of this laptop down but in 2019, this was totally unacceptable (imo). This has to do with the way how pci-e lanes are configured inside the i7 10710U. Even though it has 16 lanes, they're configured differently compared to the 16 lanes of a, f.e: i7 9750H. If MSI would've gone only with 1 m.2 2280 nvme pcie gen3x4 slot instead of 2 gen3x2 m.2 slots, that would've been better (at least for me). Sure you can get another gen3x2 drive and put them in raid 0 to get double the speed but that is not convenient. There are instances in my day to day tasks that would take benefit of a gen3x4 drive since i can sometimes tell when the ssd is being a bottleneck. There has been only 1 instance (~7 months ago) where everything just slowed down, wi-fi and bluetooth weren't working, etc. I went to register.msi.com to ask for this issue but a window appeared with the most common issues with MSI laptops and this was one of them. I followed the steps and everything went back to working properly. The only BSOD (besides when undervolting) that has appeared is last year in Android Studio's emulator, because of an update of intel haxm. This was fixed in the next update and i never had any other BSODs, system slowdowns, etc. That issue wasn't laptop's fault anyway, besides those cases, it is very stable. Edit: In the fancurve editor, I set all points to 0% on the cpu tab, besides the last one which is set to 10%, same for the gpu tab. This makes the cpu fan stop spinning unless the cpu has reached 95C. During this time, the gpu fan again turns on at around 65C cpu temp but it stays at ~2900rpm until it reaches 95C and also until it stays at 95C for around 10 seconds. This means that if you have a short, high cpu usage, only the gpu fan will turn on but it won't start ramping up for around 10-15 seconds, so it will stay at a constant speed. After those ~15 seconds of continuous high cpu use, both fans start spinning and for around 5-7 seconds they reach 6K rpm. During this time, the cpu's power draw is pretty much identical as before. This varies between different ambient temps, table surface, thermal paste, heatsink seating, etc. To me, besides the high minimum fan speeds, this is the optimal fan-behavior. Sure, the body temps during idle raise a bit, so do the idle cpu temps (with a couple background apps and a lot of tabs, right now the cpu is at 49-52C, ~2.3W power draw). The fans are off at the moment, completely silent. At this point, I just wish that the fans' minimum speed was at around 1300rpm and that the gpu fan's turn-on point would've been something like 80C. MiscellaneousI highly encourage you to read the comment section of the Prestige 15 A10 review by notebookcheck. Although that review is a bit misleading and their pointing (scoring) system sucks, the comments section provides some good insight for Prestige 15's audio latency issues and the display panel lottery. Some comments are cringe, some are trustworthy. Just keep in mind that every single laptop in the existence of consumer tech, has their kind of issues, defects (hardware wise).Conclusion, some talk about the Prestige 15 A10 and A11 (2020), Summit E15 and B15.The Prestige 15 is still unique, there isn't anything that is similar to this. Sure, there's that Asus Zenbook 15 but that one has a numberpad and it doesn't come with the 6 core 10710u, it's battery is smaller, etc. There's also a Lenovo Ideapad (if i'm not mistaken) that is similar but it also has a numberpad. I don't want a laptop that makes my arms shift to the left when typing. The Prestige 15's almost centered keyboard was one of the purchasing factors. There's also the new Prestige 15 A11 and the new Summit Line. To not make this thread any longer, i will just link you a comment i wrote ~2 months ago about those new Laptops. The new Prestige 15 is a downgrade in multicore cpu performance but it has better single core performance and the pci-e lanes are configured better. Read that comment for the full insight. Do i still recommend the Prestige 15 A10? I am not saying this because it is my laptop, but i actually recommend this over the new A11, but ONLY if you can get it for around 1000$, this config in particular, and ONLY if you need a laptop with specs like these and with a look like this, otherwise it would be great to ditch MSI completely. The other config with UHD display, 32GB ram, 1TB ssd ain't worth more than 1300$ in my opinion, mostly because of its 1 year age and because of the existence of not only new Intel stuff but Amd apus which are amazing. Sure, the ryzen 4000 are overall better but new Tiger Lake cpus have better single core performance for the same power consumption. Most day-to-day tasks are single threaded but i am not trying to justify Intel laptops' prices, at the moment Amd is better. Keep in mind that not everyone cares about their laptop's performance, it isn't even my top priority. Mines are: first, battery life & build quality at the same time, display (from now on, nothing under 16:10 ratio), performance, etc. Keep in mind that where ever you buy the laptop from, make sure that there's a return policy and that can you easily return in, just in case the unit you get turns out to be defective.Again, just like last time, if you have any questions, feel free the ask them. Perhaps some of the questions can be answered in my original review but again, feel free to ask anything around the Prestige 15 A10. |
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